Written by Victor Sanchez, April 1, 2016 at 3:30 p.m.
Hyper Light Drifter was hype since almost minute one.
The small team behind the game started the campaign for their unique Zelda-inspired sci-fi/fantasy saw their Kickstarter goal reached within hours. By the end of the campaign their goal had been destroyed; Heart Machine had pulled in over 23 times their initial goal, with a grand total of almost $650k. After almost three long years of waiting, the game has finally seen its release.
The initial thing that drew most to the game was its unique art style and color palette and for the most part that feeling is alive and well in the game. Beautiful scenery, unique designs, and well-crafted animations are your constant companion on your journey through the world. The story is only told through text-less and voiceless images, and cut scenes giving you a vague understanding of a tragedy that befell the world the mysterious Drifter (the player character) explores. And while Hyper Light Drifter draws homage to Zelda/sword and sorcery style games, it is more focused on platforming and combat rather than puzzles.
The environment tells this story as well as you traverse ruins and witness the aftermath of an alien devastation. The game is unrestricted in its color palette, which delivers a unique visual experience. While the colors are certainly unique, there a more than a few instances where the overuse of color can make scenery appear confusing and sometimes unpleasant to look at. Despite this, the game world feels lived in and gives you a great sense of exploration.
The game runs at a constant 30 FPS, only serving to aggravate the effect of the sometimes confusing scenery. This may not matter to some, but avid PC action game players will notice the lack of frames. However, the combat remains virtually unaffected by the lack of frames, which can devastate other fast-paced action games. Encounters with enemies are fast paced and difficult with simple controls as to rely more on reaction time rather than proper item usage.
The difficulty of the game increases at a gradual pace; not just the enemies but also the platforming required to get through areas. The difficulty pairs well with a calming and well-made soundtrack, the soothing tones help to keep repeated deaths from aggravating players as they come to grips the fast paced gameplay.
It is highly recommended to play the game with a gamepad.
The tight controls paired with the unique visual style make this game a joy to hack, slash and shoot through. It captures the feel of some light Zelda-style exploration and does it well.
In summary, Hyper Light Drifter is simple, effective, and fun. Check it out if you are fan of old school Zelda games or action roguelikes.
By Ayu Dewi Sri. Canggu, Bali, Indonesia. March 27, 2016, at 6:00 p.m.
Translated from Bahasa Indonesia by Ayu Dewi Sri.
Photos curtesy of Ni Kadek Diah Rahayu Dewi
SURFING IN BALI IS ANOTHER SURF HAVEN, LIKE HAWAII.
If you love surfing, and I asked you the best place for surfing, surely you will immediately answer that a lovely place would be California, Australia or Hawaii. Wait a minute! You missed one very beautiful place for surfing. Its name is Bali. The famed island within the Indonesia province. Located in the Asian continent, Bali has been the ultimate mecca for surfers since the 60s and 70s. (I am told those were the golden years.) Blessed with 365 days of swell, good weather and warm water temperatures, the island of Bali is a favorite surf destination for travelers for decades.
With more than 40 surf spots scattered across the island, surfers are spoiled. Such choices as Sanur beach, Kuta beach, Uluwatu, Padang Padang, Balangan, Canggu, Mengwi beach, and many more known only to locals. Beaches in Bali always attract surfers. From first timers to professionals, they quickly grab their boards and race towards the water. They are ready to hit the waves and feel the beauty, as well as the grace of the break.
Balinese local SURFER is IMPRESSING the professional SURFING world.
As a person who was born and raised in Bali, I have always been interested in surfing. Not so passionate about being in the water myself, but seeing the way the local surfers ride the waves and how they overcome the fear in the wave… completely amazes me! Really very cool. Many learners to professional surfers are always out riding and fighting for the best waves in Bali. The World Surf League and Championship was also held several times here. Even prouder are the many local surfers from Bali who have won the world championship of surfing and been crowned the best surfer in the world.
I was very lucky to meet and have time to chat with one of the Balinese professional surfers, Ni Kadek Diah Rahayu Dewi. She is 23 years old this year, and she is the first and only female professional surfer in Bali at this moment. I arranged meet her at The Butter, a pretty and cozy café located around Canggu area. Chatting with her is very relaxed. She is a sociable and friendly girl. She offered me a drink and we started chatting.
Interview with Diah Rayahu
Slickster: You are very young to have become a pro surfer. How is that?
Rayahu: I started surfing at 10–12 years old. I learned from my father and also my twin uncle. They are all “surf players.” Before their influence on me, I believe my passion of surfing came from my environment also. First, I lived closer to the beach at Seminyak Kuta, Bali. Every day I saw the waves and played in them. My father was a surfer and I used to see him practice and play in the surf every day. It is wonderful. I live, I feel, and I see the beach and the ocean every day. It makes me gradually feel peace and calm inside.
After a long time watching how my dad practiced surfing every day, I started to get interested in learning how to surf… but secretly! In the beginning, I used a small board or boogie board to surf. Why secretly? It was because my father did not agree that I took to surfing like him. He said, “play surf” could disturb my concentration in school. I was very sad but not disappointed. However, I did not give up so easily. I decided to learn surf with my twin uncle instead! They are both surf players and highly proficient surfing teachers. I was very lucky. My uncle taught me many things, until one day I decided to join the surfing championship.
When was your first championship? Your age is so young at that moment, are you ever afraid at all?
Haha! Yes, my friends and relatives around me said the same, but I am not scared. You know, I decided to join some championships when I was in primary school. I won the championship and I was very happy. Then I followed up with more races and won again. It was so wonderful. After some of the championships my father started to believe in my proficiency in surfing. I was getting excited and began to practice more frequently.
You finally joined with a big surfing company (Rip Curl) and became part of their professional surf team. Incredible! How did that happen?
It was not all good fortune, it was all of my hard work! Moreover, I can earn my own money from it! (Laughs)
Wow great!
When I was at high school, a big surf company from abroad became interested in my surfing skills. And one day they offered me a sponsorship for all my championships. I got everything: surf clothing, surf gear, and also a scholarship for my studies. I finished my university studies also with the funding of the company. Right now I feel very happy and proud of myself and my parents.
You have signed a new contract for the next two years with that company. Am I right?
Yes, you are right. (Big smile)
Is it possible for a pro surfer in Indonesia to follow the international surf competition without a sponsor?
I don’t think so, so a sponsor is very important. They are the ones helping us day-by-day before the contests, or are pushing us during the contests. In Indonesia, local surfers must perform and must compete often to advance. They must win some competitions to get the attention of the sponsors. Generally the sponsors are foreign companies. These sponsors will encourage the surfer to pursue the World Surfing Championship.
Now that you have become a pro surfer in Bali, winning several world surfing championships, you also set a record as the lone pro female surfer in Bali. Tell me about that.
Thank you very much. I think I still have much to do. More practice, practice, practice! I have to focus about what I want to do in surfing. I will follow and compete in more world championships and I have to win.
What are your plans for the next competition?
I have my plans that I made with my sponsors. I am very focused on trying to get the title this year, and I am training a lot. Only a few contests are for women, so I am really into those contests and I will use maximum efforts to be the champion.
You won several world championships can you tell me what are they?
Hmm… Wait, I have to remember first. (Laughs)
Many to remember, ya?
(Laughs) No, not because of that! Okay, I remember now. My first world debut was in the Asia Surfing Championships in 2008, but my major breakthrough came from the Asian Beach Games in the 2008, which were held in Bali. I won the bronze medal then. I am very proud of it because I met the President of Indonesia (Susilo Bambang Yudhoyono) and had an interview with him. I won third place in the Asian Surfing Champhionsip 2011 in Cimaja West Java, while competing againt Yasnyiar Bonne Gea from Nias. Then in 2011, I competed in the Asia Surfing Championships and I got the runner-up position.
Do you feel satisfied with all your achievements?
Of course I will never be satisfied. I have competed in the Asia Surfing Championships and I will keep practicing and concentrating on winning the championship next year. I also have been planning to follow the championship in Europe and Australia next year. Wish me luck! (Laughs)
I will. You will bring the good name of Indonesia to the world.
Thank you very much.
So who is your biggest female inspiration for surfing?
Ohh! I met lots of great women leading the way in surfing competitions, but my two biggest inspirations came from Australians Stephanie Gilmore and Sally Fitzgibbon. Also Carissa Moore from Hawaii. That’s all I know… Haha.
Does Bali have any other female surfers?
As far as I know, there are no other female surfers in Bali at this time.
Now you are the only female pro surfer in Bali, tell me more about your view of woman surfing and how do you defeat fear?
I think I am the luckiest one. I love the beach and I love to go surfing. Nowadays, surfing is not dominated only by men. As surfing continues to blow up as an international sport, more and more women are picking up boards and learning to surf. There are pro female surfers impressing the surfing world and becoming stars.
Yeah. Just like you, ya?
Haha… Thank you. And many more, but unfortunately there are not many women surfing in Indonesia. It seems they have too many hesitations in their minds. You know, such as the sun, big waves come to you… For me, surfing is not terrible and scary. It is so amazing. I can always do something different with it. Everything in my life now is about surfing.
You love surfing very much. Where are your favorite surf locations in Bali?
Wooow! Are you going to learn to surf, Dewi?
No. Not yet. I will try one day… Haha.
A great spot, where the waves attract me so much, is Berawa, Serangan. But the best for me is Canggu Beach. Canggu, I think it’s still a quiet area. White sandy beaches with different waves. It is so powerful and offers suitable conditions for novices and other surfing adventures. Surf lovers may say, “Hawaii is the best,” but for me Bali is heaven.
Before the world championship to follow, what have you been doing lately? Any new projects?
Beside busily practicing, currently I manage and run a small café in Canggu around my home in Seminyak Kuta. This café will be my perfect place whenever my friends and colleagues come over to Bali. I like to hang out with my friends and my latest project is, I just signed a contract to host six episodes on a TV station in Jakarta.
Wow… You have a lot of activity. So what do you do to stay in top form then?
Eat good food, but no diet. Fitness training, physical training, and sometimes yoga. I listen to music to help myself relax.
Really? What kind of music are you into?
I like a lot kind of music such as acoustic, electro, and indie, but I don’t really like rock or metal.
Any message for the ocean and surf girls?
Keep the beaches clean and keep our ocean healthy. “Clean” means free of trash and marine debris. For surf girls, keep practicing and focus to be the best surf player. It’s really good to get more girls surfing, especially in Indonesia. Surfing is fun! Go get in the water. Do not be afraid and enjoy life.
One last question, what are your biggest dreams?
My biggest dreams are… I want to improve my surfing skills and ability, get more world surfing championship invitations, and win the competition. I want to bring the good name of Indonesia to the international stage.
This year will mark the 12th year of the World’s Greatest Tube Riding Contest, the Padang Padang Cup 2016, on Bali’s famous Bukit Peninsula Uluwatu, Bali. The eyes of the surfing world will be focused on Bukit to see if the international and Pro local surfer are invited. And Ni Kadek Diah Rahayu Dewi will be one of the local pro surfers who will be competing in this event. Good luck, sista!!!
March 30, 2016 – Let’s be honest, there are some really sexy gamer girls out there. We’ve already counted down our top ten best countries for mail order brides, the hottest NFL and NBA cheerleaders, and sexiest SI swimsuit covers, to name a few. We know we have a hard following of gamers, so we scoured the social media sites to find the hottest gamer girls. Here is Slickster Magazine’s Top Ten Sexiest Gamer Girls:
Snakes on a Train review by Evan Purcell. March 29, 2016, at 7:30 a.m.
The Asylum is a production company with a very specific (and very successful) business model. Find the next blockbuster, make a cheapo rip-off with a confusingly similar name, and release it in the same week as the real thing. It’s a guaranteed recipe for success.
Don’t want to go all the way to the cinema for the latest Paranormal Activity? Why not stay at home and download Paranormal Entity instead? Wanna see the new Sherlock Holmes? The Asylum version doesn’t have Robert Downey Jr. in it, but it has giant dinosaurs! In the mood for some Transformers? Well, Transmorphers is basically the same thing, only with lesbians! This phenomenon is called “the mockbuster,” and it has spawned some of the strangest movies of the last ten years.
Every week, we’ll discuss another mockbuster, looking at the good, the bad, and all the little things that make these movies so much weirder than the original recipe. To start things off, I wanted to discuss Snakes on a Train, one of the very first mockbusters in the Asylum vault. Released on August 15, 2006, Snakes on a Train came out three days before Snakes on a Plane crashed into motherfucking theaters. It was directed by the Mallachi Brothers, which (weirdly enough) is the pseudonym of one guy named Peter Mervis.
Based on the title, I bet you can guess what this movie is about… That’s right! A Mayan curse!
Wait. You didn’t assume it was about a Mayan curse? You thought it was simply about a bunch of snakes terrorizing passengers on a train? Well, you guessed wrong. Snakes on a Train follows a Mexican couple who take a train from El Paso to L.A. so that they can get a SoCal shaman to lift a curse that makes the girlfriend spit out snakes. The snakes, of course, are pieces of her soul, and if she loses too many snakes, she’ll stop being human.
Right away, you can probably see what’s wrong about this movie. Snakes on a Plane became such a pop culture phenomenon because it had such a basic, awesome premise. You hear the title, you learn that Samuel L. Jackson is the star, and you know exactly what you’re going to get. This movie is the opposite of that. Sure, there are snakes and there’s a train, but there is so much other stuff to make everything needlessly complicated.
The Mexican couple are called Alma and Brujo. Alma keeps spitting up snakes (and green goo, because why not!) and Brujo keeps chanting in a language that is supposed to be Mayan but probably isn’t Mayan. (I’ve seen Apocalypto, and I don’t remember them talking like scatting gypsies.) They speak to each other in English, with some Spanish words sprinkled into random places. They’re illegally in the country, so they sneak into an unused train car where some gang members are also hiding. (The train car is full of empty cardboard boxes for some reason. There’s also a cage that is the perfect size for locking away dangerous criminals. It’ll probably get some use before this movie ends.)
The gang of criminals is a typical movie gang, meaning there’s one nice guy who may or may not help them by the third act. Not surprisingly, one of the criminals attacks the Mexican couple, and her snakes escape.
From there, it’s only a matter of time before the snakes start biting people, but the chaos could’ve arrived much sooner. Aside from a knife fight and repeated scenes of Alma spitting out snakes, not much happens for the first hour of the film. We meet all the passengers on this underpopulated train (some stoners, two lesbians, a businessman, a single woman, etc), but no one gets bitten for a long time. There are many, many moments of snakes crawling over people’s feet and variations of the phrase “What the hell was that?” but the danger doesn’t really kick in until the second half.
In sharp contrast to what came before, the second half of Snakes on a Train is chock full of action and gore. There’s even a shoot-out between a Middle Eastern guy and a cowboy (both narcotics officers). One gets shot in the face. One gets shot in the neck. And then they keep firing at each other! How is that even physically possible? By the time a seven-year-old gets eaten by a giant rubber snake, you know that virtually anything can happen on this train. (The seven-year-old is played by the screenwriter’s daughter, who is either the best or the worst father in Hollywood.) Oh, and did I mention that a guy gets his heart ripped out for no reason?
While all this craziness is going on, the script is sprinkled with dozens of quotable lines that make no sense out of context:
“She doesn’t have much time! The snakes are getting angry!”
“Too much of you is in the snakes.”
“She must have all her snakes back, but you can keep the ones that belong to you!”
All of these lines (and many more), come courtesy of Brujo, who must’ve really struggled to keep a straight face during the long nights of filming.
Like most Asylum movies, there’s an unnecessary lesbian subplot. In Snakes on a Train, two girlfriends are trying to start a new life in California, and one of them is smuggling cocaine. At the halfway point of the movie, the drug smuggling girlfriend has a topless scene. She’s forced into disrobing by a shady narcotics officer, so the whole scene is more uncomfortable than titillating. It marks a regressive, creepy low point in what was otherwise a dumb, harmless movie. (Well, maybe “harmless” is too strong a word, especially after a seven-year-old gets eaten.)
Everything leads to an ending that is both confusing and inexplicable. Alma (spoiler alert) turns into a giant snake (first with body paint and plastic fangs, and then with some CGI wizardry), and she starts eating the train. Thank God there were so few people on the train to begin with. Everyone dies except for six survivors, who escape from the train and cower in fear as the giant snake slithers toward them. One of the side characters uses magic to make the snake disappear, even though his magical abilities were never mentioned before. Perhaps that would’ve been useful to know before all his friends died. The snake is gone, and the survivors start the long walk to L.A. But to show the nightmare isn’t over, one of the lesbians has a bite mark on her leg. Could she turn into a snake, too? Does anybody care at this point?
The Asylum has a long tradition of absolutely insane climaxes to their movies, and this one does not disappoint. The Mallachi Brothers (again, one guy named Mervis) decided to throw logic out the window and just give us something weird. Like the rest of the movie, it’s strange and a little unpleasant, but at least it’s original.
And that, ladies and gentlemen, is the paradox of the mockbuster. These movies rip off anything that’s already in the cinema, but they use their borrowed titles and plots to do outrageous and unique things. They don’t have money. They don’t have movie stars. They only have weirdness. Welcome to the world of the mock buster.
Now check out Canadian bro’s Jay and the Blood Bath and Beyond guy’s review of Snakes on a Train.
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Evan Purcell is the headmaster of a tiny private school in Zanzibar. In addition to writing mildly condescending reviews of bad films, he also writes everything from romance novels to horror stories. Check out his blogand Amazon author page. And in the meantime, always remember: “Everybody has snakes.”
The undying loyalty some moviegoers have to critics and their over-the-top-opinions is one of the most disappointing parts of the movie industry, or any entertainment industry for that matter. It’s the one subject of controversy since humanity first learned to entertain others through the art of storytelling; those among us who tell you how good or bad a movie is, as if their opinion is suddenly transformed into fact. Hint: It’s not.
Critics can be the shit stain of entertainment. As is apparent in Batman v Superman. A fantastic film that audiences enjoyed thoroughly, but numerous critics who are used to being coddled by Marvel decided to trash the film because of its “dark” nature. (That’s just my opinion.) The fact that film critics are complaining that a film isn’t “family friendly” when the reality of the comic book story is much darker than what Marvel has the guts to attempt on-screen, is utterly stupid in every aspect of the word (in my opinion).
It seems critics and reviewers forget one basic fact about life: Movies are subjective. How good or bad a movie is depends entirely on the opinion of the individual viewer. Yes, that means you, not a critic. No one has the power to slay a movie as bad or good by pretending their opinion is fact. Which is essentially the problem with reviewers and critics, as they pretend their opinions are overarching truths. They aren’t, and they never will be.
This plague of moronic thinking has spread to the entertainment industry as a whole, severely affecting video games. When a new game comes out from a large publisher and/or developer, you have cases of publishers writing checks to news outlets so they receive a better rating. Or even worse, they threaten to cancel an advertising deal on the site if a review is bad about their product, forcing the magazine/site to loose money where they may not be able to afford it. This is all built upon the foundation that critics and their opinions are considered the word of god, and that no one can say otherwise.
You bet your ass I’m saying otherwise. It’s damaging to entertainment to have people with that kind of idiotic mentality. Audiences in several industries believe critics and their reviews to the last word and allow that to tilt their predetermined bias for a film when they are walking into the theater. This creates a reality distortion field regarding whether the film is good or bad. You can have one situation where a moviegoer chooses not to read reviews, and head into the movie blind. They end up coming out enjoying the film, finding out later it had terrible reviews. Take that same situation and modify one variable: Have the person read all the reviews and watch the movie afterwards. You’ll see a change where the audience member now has a negative outlook on the film due to the fact they had their minds made up by someone else. This limits free thinking. It stops people from making their own decisions on whether they like something or not.
You bet your ass I’m saying otherwise. It’s damaging to entertainment to have people with that kind of idiotic mentality. Audiences in several industries believe critics and their reviews to the last word and allow that to tilt their predetermined bias for a film when they are walking into the theater. This creates a reality distortion field regarding whether the film is good or bad. You can have one situation where a moviegoer chooses not to read reviews, and head into the movie blind. They end up coming out enjoying the film, finding out later it had terrible reviews. Take that same situation and modify one variable: Have the person read all the reviews and watch the movie afterwards. You’ll see a change where the audience member now has a negative outlook on the film due to the fact they had their minds made up by someone else. This limits free thinking. It stops people from making their own decisions on whether they like something or not.
So how does it change? By taking away the power from the critics and giving it back to the average moviegoer. Dump critics entirely. The only ones who should be doing reviews and giving ratings should be the audience. Critics are nothing more than people watching a movie, and they should to stop pretending they are more than that. No, they aren’t special. No, they don’t know more about how good or bad a story is than you. They are no different than people, so why the hell is everyone treating them like they know the secrets behind a good movie or bad movie? They don’t, and they never have.
Fact of the matter is, a story is good if you decide it is good. No one else can decide that for you.
Stop reading critic reviews before a film comes out. Read audience reviews if you’d like, but go see the film first to form your own opinion. That’s how you fix the problem.
BATTLETECH A Review by James Welch, March 27, 2016, at 4:03 p.m.
My earlier review was about the awesomely awesome Sega Genesis version of Shadowrun. In that review, I briefly mentioned how I was introduced to Shadowrun, via a FASA catalog, while I playing a BattleTech game. That, of course, brought up all kinds of repressed memories about the first Pen and Paper (PnP) RPG I had ever found to be palatable. Of course I’m talking about BattleTech (because, hey, let’s face it, giant robots are really, really cool).
So, waxing nostalgic, I had to throw BattleTech for the Sega Genesis into my, wait for it… Sega Genesis, and start playing. It didn’t take long for me to remember that games used to be significantly more difficult in the dark ages of the 16-Bit era. Dark Souls be damned; beat Castlevania 3 and I will be considerably more impressed. Beat BattleTech and, well, that’s not as impressive, but it is still more difficult than beating the majority of today’s auto-save-every-30 seconds games. Didn’t passwords suck? Having to be able to differentiate between the letter “l” and number “1” and “O” vs ”0” isn’t as easy as you think young bucks.
Wait, where was I? Castlevania 3, Shadowrun, oh yeah… BattleTech. What is BattleTech, you may ask? BattleTech is an isometric action/adventure game for the Sega Genesis set in the BattleTech universe. The BattleTech universe is set a thousand-plus years into the future when mankind has colonized much of the known galaxy.
While war wages constantly in this future, much of it is fought by giant, 50+ foot robots known as BattleMechs. BattleMechs are piloted by Mechwarriors, who are elite, highly trained pilots that are the crème de la crème of the military, using these towering monstrosities to wage war on all manner of enemies across this galaxy.
Here I go rambling again (I’m extremely good at that) so I will adjust fire and get back to the task at hand, Sega Genesis’ BattleTech. The game was developed in 1994 by the now defunct Malibu Interactive, and takes place during the “Clan Invasion” of 3050. You play a MechWarrior from the Clan Wolf, attacking various Inner Sphere assets, utilizing a Timber Wolf BattleMech. Yes, gibberish to the unenlightened, but that’s why God invented Wikipedia.
Let’s start with the graphics. BattleTech was released later in the Genesis’ life cycle, and, as such, BattleTech is one of the more graphically impressive games on the system. The enemies are easily recognizable, especially if you are a fan of the series. While the levels themselves are relatively nondescript, there is a decent variety (and quantity) of enemies to keep you from focusing on the semi-lackluster scenery.
That said, each planet you visit is represented by a different type of terrain, although, I will admit, it was a bit lazy level layout; grasslands to fire fields, to snow drifts, back to grasslands, and finally a swamp, but the levels provide just enough diversity to not become tedious. If the graphics played wide receiver for the Denver Broncos, they would be Rod Smith; nothing flashy, just really, really good.
BattleTech’s sound, honestly, is one of the more impressive aspects of the game. I’m serious. On a system known for its horribly emulated voices, the crystal clear voice of the game’s narrator is very impressive. “Enemy Mech Approaching,” will be burned into your brain upon game completion. The sound effects are, all around, superb; from the rat-a-tat-tat of the machine gun, to the rocket propelled “whoosh” of the Arrow-6 missiles.
The only weak spot is the music, which barely exists. The intro, the ending, and during mission briefings are the only times you will hear any tunes, and they aren’t exactly rockin’. The remarkable voice over of the narrator, as well as the in game sound effects, overshadow the absence of music, so the sound gets two unopposable gorilla thumbs up.
The gameplay is very similar to another isometric-view game, Desert Strike. Like Desert Strike, you have three independent weapon systems’, each with their own individual ammunition types; also both games have an armor pickup to restore health. One of the more interesting aspects of the game is the two player mode. The Timber Wolf’s movement is impressive, with the top portion of the chassis moving independent from the lower half; allowing a sense of control you didn’t get from most games of the era. The upper chassis controls your weapons, whereas the lower portion is for maneuvering around the battlefield.
In the one-player mode, you maintain control of the legs but have to rely on the limited auto-aim to really hit your targets. It works just fine, but the two player mode is where the game gets really interesting. Player one controls the weapon systems, and player two is in control of the Mech movement. Once you and your battle buddy get the basics down, it allows for a very unique two-player experience, unlike virtually every other co-op game.
Overall BattleTech is one of those games that went under the radar, especially with the success of its PC cousins (the MechWarrior series). Is it worth checking out and adding to your collection? You better believe it, Buster Brown. Good graphics, good sound, and great gameplay, along with one of the coolest co-op multiplayer modes of any game ever, make BattleTech one of the truly unsung gems of the Sega Genesis library. So grab a copy, fire up your Mad Cat, and prepare to issue a batch-all against the scum of the Inner Sphere. The clan patiently awaits your victory, Trueborn.
By Peter Bowron, 3/27/2016 at 12:31 p.m. Tweet to @pistolpete77
The rise in popularity of the UFC in the UK has hit its share of bumps in the road like the US. Over the years, many fight fans refused to see MMA as a legitimate sport. Criticized as barbaric, and misunderstood at times (especially the ground game), MMA has had a weight chained to its ankle while boxing has been the dominant and most lucrative combat sport in both the US and the UK. Yet, like a downed fighter who gets up swinging, the UFC has fought hard over the last ten years to expand its fan base into the UK, Europe and around the world.
The importance of the UK to the UFC’s quest for worldwide domination is illustrated by the extra effort the UFC has put into highlighting British fighters on the reality show, The Ultimate Fighter and putting on many major events in the UK. In 2009, they made TUF: The United States vs. The United Kingdom. The Brits had a jolly good showing; placing 3 out of 4 fighters in the finale to compete for the title: The Ultimate Fighter. The future of MMA in the UK was looking bright.
Traditionally, the British have trained in a variety of styles. Often non-American fighters face the obstacle of having less wrestling experience and are more subject to being taken down and controlled but UK fighters often don’t have this problem. Free style wrestling is prominent in the kingdom actually having originated there.
Top British front runners like John Hathaway and Norman Parke are decorated free style wrestlers, both achieving podium finishes in the British and Irish free style wrestling championships. Although recognized more for their muay thai and boxing, Ross Pearson and Dan Hardy got their starts at ages 6 and 7 in Taekwondo and were training in Judo by high school. Michael Bisping trained in jiu-jitsu starting at age eight before he began to add in striking in high school.
Despite the variety of styles that Brits have expertise in, there are dark clouds on the horizon when looking at the prevalence of MMA and the UFC in the UK. For the UFC to take hold in the U.K. as strongly as it has in the U.S., it has been essential for several top British fighters to emerge as world championship contenders for fans to get behind. Despite the similarities that the UK has with the US, the US has nearly five times as many people from which to draw good fighters from. The UK is struggling to put contenders up.
Michael Bisping, having long been the face of British MMA could not beat standard top American front runners like Luke Rockhold and Tom Kennedy. The lack of talent is highlighted by a half desperate decision to pit Michael Bisping against Anderson Silva. They are both over the hill and questionably, this was an “old-timers” fight. The UFC is an organization designed to let the best fighters in the world compete for world titles but this was just a publicity fight. One of the real motivations for the UFC was to find a high profile fight for Michael Bisping in which he wouldn’t get destroyed, and retain the existing British fan base.
Of the top notable British fighters holding a candle of hope for British glory in the UFC are Norman Parke, winner of the TUF series: the Smashes. The Smashes was a TUF show featuring the UK vs. Australia which did not air in the US. Norman Parke is a promising north Irish wrestler and striker but has lost 3 of his last four UFC fights and may very well be finished in the UFC.
John Hathaway, also considered one of Britain’s best ever at one time and still young at only 28, is in deep freeze mode now. He made a splash in the UFC at UFC 93 in which he defeated one of Ireland’s best at the time, Tom Egan in front of a sold out O2 arena in Belfast. John Hathaway relentlessly took down and controlled the outclassed Tom Egan. Yet Tom Egan was not a world contender and certainly not a top American fighter. He is arguably, strictly a standup fighter, never having submitted anyone in a fight. Hathaway went on to beat Diego Sanchez but since then has lost to Dong Hyun Kim and his last three wins are by decision.
The UK doesn’t have much promise when it’s riding on the shoulders of Hathaway or Parke. Imagine Hathaway fighting top American welterweights like Johnny Hendricks or Jake Ellenberger or Stephen Thompson! It wouldn’t be pretty for Hathaway. The same goes for Norman Parke fighting Anthony Pettis or even the 9th and 10th ranked Americans, Donald Cerrone or Dustin Poirier.
One fighter though might have the power to turn it all around and fire up the UK fans. That man is Ross Pearson. The Ultimate Fighter show has always been a good experiment to see who may emerge as a top UFC contender. Flashback back to 2009 to the Ultimate Fighter finale. Ross Pearson was one of the three Brits fighting for the title of the Ultimate Fighter!
He trained at the Wolf’s Lair with Michael Bisping when he was breaking into the UFC. He defeated a very strong standup fighter, and a past winner of the TUF show in Chad Laprise last Saturday, March 19th. Pearson used his power and footwork to out strike a striker. Ross may be a sleeper but he’s obtained wins over Sam Stout and Gray Maynard in the last two years. The clash of Pearson with a top American or Brazilian fighter is imminent and Pearson has a lot more riding on his shoulders than just his own career.
Written by William G. Chandler Jr. March 27, 2016, at 8:44 a.m.
There may be spoilers ahead and I apologize.
There has always been the possibility of a Batman and Superman film. In the past, it never came together. Batman v Superman: Dawn of Justice arrives in the present. That is the important thing. I believe there are a few things to know before you watch this film. The hope is you watch some Detective Comics television programs. For example, if you watch The CW Television Network’s The Flash, there are places where the show starts to jump into dimensional travel. Barry Allen, The Flash, moves from his original Earth to another version of Earth in the show. Remember this.
The other hope is you accept film’s characteristics create a different kind of balance for superhuman characters in film. Superman is Superman. However, Superman from the comic book may differ from Superman in the film. As for the film, Gal Gadot is fierce, and sleek, as Wonder Woman. Henry Cavill is powerful, but conflicted, as Superman. Ben Affleck, as Batman, steals the show. There are cameos of other Detective Comics heroes, which are cool. The film is interesting. The problem is the film tries to apply too much purpose.
Doomsday is in the film, but serves a purpose. Lex Luthor, as Jesse Eisenberg, serves a purpose. Many moments, and characters, in this film serve some bigger purpose. It is true that too much of this film prepares for a Justice League series of films. Doomsday can be in this film. However, he comes from a certain Kryptonian past. The use of this past, in the film, could have created a dynamic in the character. Jesse Eisenberg’s Lex Luthor works. There are two sides to the character. However, this version of Lex Luthor seems to play too much of a pawn. I believed Lex Luthor, in Batman v Superman, could be a lunatic. What matters is the Lex Luthor behind closed doors. Batman, Superman, and Wonder Woman, and most Detective Comic heroes, represent a God-like status in comic books. This also goes for certain powerful humans. Lex Luthor was not that character in this movie.
While the film is misshapen, I do believe there is a common theme. Most characters’ influences arrive due to fear. Superman’s reason for coming after Batman, as Clark Kent, and Superman, is fear. If you watch Man of Steel, his father died before his eyes. This Superman shudders emotionally. I believe he fears Batman, the monster. This Batman does not fight crime in the same way Superman does. This scares him. Batman witnesses something tragic in Metropolis, has his own sad past, and fears the force that creates such destruction.
Lex Luthor is a byproduct of his father and reacts accordingly. Even the humans, in positions of power, react with fearful tendencies. The intensity of this fear dictates most actions in this film. Comic book intentions can live here, but not to their maximum potential.
Batman v Superman is solid, elevates, excites, but has a film perspective.
“Every Batman and Superman Fight Ever by The Imaginary Axis”
Title: Scream 2
Director: Wes Craven
Writer: Kevin Williamson
Release Date: 12 December, 1997
Cast: Neve Campbell, Courteney Cox, David Arquette, Jamie Kennedy
Cliff’s Notes: As a movie based on the events of Scream is being released, a new Ghostface begins to create a sequel. College students in their thirties don’t make it.
Lecture: Scream 2 picks up just about where we left off. Sid and Randy have gone to college, Gale has made it big as a reporter/writer, and Dewey is on the road to recovering from his wounds. Into this storms a new Ghostface, creating a copycat style massacre. Along with a few new faces, including a newly released Cotton Weary, Sid jumps back into the fray.
The joy of Scream 2, and there’s plenty to be joyful about, comes from the face that it seems to be effortless in its continuation of the story. Too often, sequels seem to be desperate to connect to the original, so the story suffers, events seem contrived, and the effect is lessened. Here, the events of the first film inform every moment of the second, making it seem more like a second episode as opposed to a second season. It’s a logical continuation of the first story, filling in more of the cracks and crafting more twists and turns. Here, everyone is back and ready to party. Randy is just as enduring, Dewey just as hapless, and Sidney’s not quite ready to give it up yet. What’s more, Scream 2 seems to hone in on the new location- I love the chase through the sound stage and the theater location- and new possibilities – Cotton might have to be the good guy. WHAT?-. Everything is well-oiled and, in true Scream fashion, bucks tradition as often as possible.
The only real drawback is the finale. Not only does it seem rushed, it makes up about 15 minutes of a two hour flick, the villain(s) seem lack luster and under developed. Part of the awesomeness of Scream was that the killers could have been anyone. The whodunit aspect was in full, awesome swing. Here, the villain(s) come out of left field. It’s not that the performances are weak – though I’m left wondering if we could have toned down a few moments to build scares- it just seems a little too far out of reach. Alas.
Acting: Arquette, Campbell, Cox, and Kennedy are back with aplomb. The new cast is solid, with Timothy Olyphant and Liev Schreiber adding some greatness to the cast. Schreiber, specifically, gives a ton to his role of the wrongly convicted felon trying to get back out into the world.
Directing: Again, Craven is top notch. Fun angles, groovy uses of set pieces, and some fun intensity tricks make this puppy shine. Furthermore, Craven still builds tension like a boss. He also finds a way to make very common situations – movie theater, frat part – swing into full slasher mode in a matter of moments.
Script: The first 85% of Williamson’s second go around is great and chock full of references to all kinds of sequels and college-set slashers. Unfortunately, the last bit can’t maintain the focus of the opening, so the ending seems a little flat.
Effects: While Scream 2 threatens to jack up the gore, it’s really more of the same old slashing/gunshots/splatter that we know and love. There is a pole through a head, so that’s cool.
Highlights: I really dig the film-in-a-film Stab bits, from the slasher-standard shower attack to the Tori-Spelling-as-Sid bits. It’s fun and a great throwback to the original.
Lowlights: Yeah… the ending… Also, some of the music choices seem like a stretch. A character just died. Cool, bring on the pop rock. Grrr.
Final Thoughts: Scream 2 is a solid sequel to the original. While its finale is a little off, the majority of the flick is spot on.
March 26, 2016, at 5:00 p.m. – A slight breeze cools the smoky air on a chilly afternoon in Harrisonburg, Virginia. Men and women pass an initial pat-down and bag search before entering “Satan’s Backyard.” Inside they find a clearly defined “ring” lined with tires and black walls tagged “STREETBEEFS” in gold spray paint. This is soon to be the venue of a series of mixed martial arts bouts. One man named Sanjay, a young, long-haired, tan-skinned man, dawning a red T-shirt and black athletic shorts, glares across the ring at his opponent.
On the other end of that gaze is no stranger to the backyard; the black-bearded young man, wearing light grey sweatpants and a black shirt has been in multiple fights, even earning the nickname “The Iraqi” throughout the club. This fight is based on what is said to be a betrayal of friendship, which had escalated to the point of gun violence, until the two men decided to put the guns away and take it to the yard. Today, they will finally have a chance to settle their issues once and for all.
Once known for being the “meth capital of the world,” Harrisonburg is known for being the home of James Madison University. But, just a short drive away from the university is a very different scene. Away from the beautiful building of academia is a side of the city that is littered with trash and abandoned buildings and homeless people beg on the streets as police monitor the activity in the area for what their many street cameras can’t detect.
Born to a drug addict mother and a father who wasn’t present, he gained his nickname from the when his family’s three-story home caught on fire due to the neglect of his intoxicated mother. This left him with burn scars that cover his entire body and a deceased brother.
As the product of a broken home, Scarface took to the streets and pursued the criminal lifestyle: committing theft, robbery, and becoming heavily involved in narcotics. His activities lead to a multitude of dangerous encounters with guns, knives, and other weapons. And at the age of 16, he suffered a stab wound to the neck that left him hospitalized. Admitting that in his youth he was not afraid to use guns, he always preferred settling his issues with his fists.
While serving time in a juvenile detention center, Scarface learned how to box, becoming a fan of the beauty of the art and its healing powers over what life hit him with. He believes that boxing taught him to overcome tough times in his life because the obstacles that you face in boxing are going to prepare you for the struggles that you may face in life.
Now, as an adult, he works to put an end to gun violence in his community by applying what he knows about fighting to issues in his city. Through this application, he has formed a safe environment for people to settle their differences without having to resort to the use of weapons. Here they battle with a referee, regulations, and three one-minute rounds.
Last week, I was lucky enough to be able to sit down with Scarface to talk about the club, the issues, and what the future holds for STREETBEEFS.
Interview with STREETBEEFS’ Scarface
Slickster: At first glance, STREETBEEFS looks like a backyard fight club similar to the one featured in the Netflix documentary Dawg Fights. How would you say that comparison holds up?
Scarface: We’ve had a lot of comparisons to them recently and in my mind, the comparisons aren’t accurate at all. What they [Dawg Fights] show is purely for sport. They are not fighting to solve beefs, at least they weren’t. I’ve followed them for years, and don’t get me wrong, we have fights for sport and I have nothing against sport fighting, but the whole basis of what we do, the reason why we started was to stop street violence. I could see how the documentary was done that we could be compared them, or worse, some people say we’re trying to beat Dawg Fights, which is ridiculous. We started up in 2008, which was actually around the time that they started.
That makes sense. When you look at Dawg Fights and compare them to STREETBEEFS, knowing what I know about what you guys are doing for street violence in your community, you can tell it’s different from the vision that they have. Where these guys see people like Kimbo Slice, and now Dada 5000, and want to create that, potentially ending up at the professional level.
Right, and for some guys that that is an avenue for, I know several guys who have made it to the professional level from them and clubs like theirs. You just can’t compare us to them because our goals are just totally different. Most of our fighters have no desire whatsoever to fight at the professional level.
We do have a couple guys who have been offered, including myself. I turned it down because, again, that’s not my goal. One guy did accept, we have another guy who is getting ready to accept, but out of all of our fighters, we’ve only had a few guys to agree to it. I just don’t want any to think that we’re in it to get guys into organized MMA.
Understandable. Now, you said you had guys accept offers to fight professionally, do a lot of guys in the club have previous mixed martial arts experience?
Yes, we’ve had a guy who had fought in eleven MMA fights. He’s pretty skilled in jiu jitsu and a few other things. He did really well in the yard. We had another guy who had been in four MMA fights. In total, we’ve probably had about seven or eight guys who have had at least one organized mixed martial arts fight before coming into the yard.
That’s a large number considering it’s mostly to stop street violence.
Well, here’s the kicker. Most of those guys that I named out, only one of them had a beef to solve. Here’s the way it works, because most people get confused about the beef and sport fights. We originally started out, me and my partner and friend were in my backyard after a work out to do a little sparring for cardio and some dudes started hovering around. One dude said, “I’ve got this guy who snitched on me, it was a drug deal, basically, I want to bring him in the yard and have him put the gloves on because if we fight in the streets we’re going to go to jail.”
So I told him it was fine and they fought without going to jail. After that, word just kind of spread that if you have a problem, you can go over to Face’s yard and fight. So people started contacting us pretty quickly about wanting to solve these disputes and so we put together some rules of conduct and decided on the best way to do things. Seven years later, we feel like we’ve got the thing down pat.
Then, after a while, people started asking if they could have some fights for sport, and some of the guys who resolved their beefs liked it so much that they were asking to come over and fight to fight. Now, we all hang out together, we go to the gym, and play football together. We try to help each other, and even when we’re not fighting we’ve got each other’s phone numbers and try to keep in touch. So it’s become a club and some of the best friends I have I’ve made through STREETBEEFS.
We actually have this show called Adventure Life that is huge in Germany coming out to film a documentary on us this month and that what it’s going to focus on, the club aspect of STREETBEEFS.
Has anyone contacted you to do a TV series based on the club and your YouTube channel?
Yeah, we’ve gotten all kind of crazy offers, man. I’ll tell you, we got just a shitload of producers contacting me the first night the New York Times documentary dropped. I got notice five hours before it dropped and I thought maybe in a week or two we would get a few offers. Like, within an hour after it dropped, I was getting Facebook messages from all these producers. So long story short, they were all interested in having a TV show done about STREETBEEFS, so I had to choose and I finally went with one and we are in the process of working with them and getting a TV show. We also have two documentaries coming out.
Then, The Source Magazine did an article about us on their website. Then another rap magazine contacted us for an article. Which is cool because it’s from all angles, but I never want our message to be lost or our club misrepresented.
When I came across the club online, I was looking for something that was along the lines of street fighting, but still had that feeling of organization, and that’s when I found you guys. I also found another organization, ARROWS, that does very organized backyard fights.
I love ARROWS. They are well produced and, all things considered, it’s ran real well. Personally, I like it.
Yeah, it looks very legitimate as far as backyard fights go. There’s a ring, production value, and you can tell the guys getting in there really have martial arts experience.
Not to talk too much, but that’s something we’re really trying to work towards. For the first five years, it wasn’t something we cared about. We shot the fights, put them up there, put a description, and leave it at that. So now, were trying to cater to our fans and add production value. Recently, we’ve done things like and an intro to our videos, so we’re trying to improve production wise, but that was never our focus.
I’ve always felt a huge fear because I don’t want to distract from the goal and the goal is to stop people from murdering each other in the streets. I’ve had four friends over the last eight years that have got into violent street endeavors. For a town like this, it’s not a huge city, that’s just irregular, in my opinion. I shouldn’t know four people who have died violently, but I have three friends that were stabbed and one that was shot. It’s inspired me to take every dispute seriously.
Some people try to get me to not allow fights over petty issues, but the guys are going to fight whether we stepped in or not, and the guys that I knew that died, all their beefs were petty. One guy died over fifteen bucks. Just a little back story, he went to collect the money from a guy who owed him, he got into a street fight, and got stabbed in the leg. Which is no big deal, except he hit his femoral artery and he bled to death within five minutes.
So, any little dispute could lead to something awful if you let it go that route. So now when they fight they get it out of their system. And when we bring them in we always try to bring them in as part of a club so it takes the street mentality out of it a little bit.
Now, you guys deal with a lot of angry people. In the NYT documentary, you highlighted a fight involved with a very violent young man named Theo, who almost attacked you when approaching him to fight. Has a fight in the yard ever escalated an issue afterwards?
Most of the time, when they fight in the yard, it’s over, but “over” can mean a lot of different things. Now, over doesn’t always mean that they shake hands and it’s Kumbaya and everyone’s best friends afterwards. Over could mean that they are just no longer killing each other anymore and they aren’t interested in fighting in the streets anymore. Sometimes it’s to stop a death or stop someone from going to jail.
We also leave the option open that if guys want to come back that they can to get it out of their system. At least this way they’re doing it in a controlled setting and there is someone there who can apply CPR and first aid. So this way, we know they aren’t doing anything illegal and that they aren’t going to seriously hurt each other.
There have been a few incidents where it wasn’t completely solved and we heard that they were still kind of going at each other after they left here. We try to reach out to them and if they won’t listen, then we wash our hands with them. When we contact guys to fight we tell them that, as a man, if you come here to fight you have to let this go, you’re not going to be out in the streets fighting anymore and, if they do, they know we’re done with them.
In the NYT documentary, you guys also touch on people who don’t want to return to the yard because of losing previously, and maybe taking a shot to their ego. Does the club get a lot of people who are reluctant to solve an issue with you guys because of a previous experience in the yard?
I’ll put it this way. We rarely have people who come back to settle issues multiple times. If you were to meet Theo now you wouldn’t recognize him. He is a completely different person from the one he was in the documentary because he’s hung around us, he goes to the gym with us, we play football together, all the stuff I named before. We help shape these men into something a little better than what they were.
Back then; Theo had a lot of problems with a lot of people. He actually has an issue with a guy who keeps calling him out and will be fighting in the yard in April. He’s been training, I keep close contact with him, and he’s ready. He’s not worried about losing pride or face because he realizes he’ll keep his pride by fighting like a man instead of shooting somebody.
That’s great to hear.
Yeah, but we’ve had guys who have been in there multiple times. We have this Iraqi guy who has had issues with a couple of rednecks around town that have been calling him shit like “terrorist” and “sand nigger” and he’s brought two brothers to the yard this fall and he whooped both at them. Not at the same time. And he told me that they don’t bother him anymore, and that’s what we’re after.
I have seen a few of his fights. He looked like he would have been more of a for-sport guy.
Most of his are sport fights, but he does have about six beef fights. In each of our video descriptions, it will say whether it’s a sport or a beef fight.
He was another one in school. He was picked on and out casted, and we took him in with us and now he has a lot more respect in the area. It gets him out, he also plays football. We engage in a lot of different things, we all like sports.
He’s a great fighter. There’s another guy you guys call “The Olympian” that has got some serious skills, as well.
He’s a really great kid. And some of these guys come from really rough backgrounds: foster children, they don’t have good parents, etc., so I can relate. I always wanted to be a part of something and boxing gave me that and I want to give them that. Some people might see it and think it’s a bunch of savages fighting in their backyard, but that’s not what we’re trying to do.
Those people are going to be the ones that still look at the UFC, which is the fastest growing sport in the world, as human cockfighting and write it off.
That’s why I like talking to guys like you guys so we can get to tell our side of the story.
Something I really wanted to clear up was the legality of the club. You once said that the cops praised you for what you are doing, but do you ever run into any legal issues or are they willing to turn a blind eye for the chaotic good?
It’s 100 percent legal here in Virginia. There’s not a lot they can do about it, the reason is that this is no different than backyard football. And I’ve seen worse injuries playing football than we’ve had in the yard. We had one guy playing football who broke his arm and it was all twisted and the bone was sticking out. But nobody would tell us stop playing football. People don’t feel the same way about fighting, but it’s really just a sport, as long as we aren’t doing it in the streets. In Virginia, as long as you are doing a sport and not disturbing the neighbors then it’s fine.
Now, we did have an issue a few years ago with a guy’s parole officer who really had a hard on for us and desperately tried to get us shut down, so he did a few underhanded things to stop us. He was telling guys that if they fought that it would violate their parole. But they weren’t breaking any laws so how could they violate their parole? He went to a judge, did everything he could to shut us down, and it didn’t work.
The police have been overly cool and it makes me feel bad because I’m not the biggest fan of police and have posted ill of them on social media, but as a whole they’ve been great. They came one day because someone said we had weed in the yard, which is bullshit. We’ve got signs that say not alcohol and no drugs, but I think someone who had a grudge called them on us. They came and I let them search everybody’s bag and they didn’t find anything. But overall, I have nothing bad to say.
That’s good. I can’t say that I’m innocent from expressing outrage against police on social media because of what we see in the news and online. It’s hard to look at certain cases and not get angry.
Definitely, some of the stuff we see makes you want to lash out at them, but I’m quick to say that I don’t like when all races are stereotyped, so I try not to generalize about all cops.
Yeah, you definitely can’t say bad things about all law enforcement. But it’s great that they have been treating you guys well and realizing what you are doing for the community. Your city, Harrisonburg, Virginia, was once named the meth capital of the world. Does that play into a lot of beefs you see?
Not only was it the meth capital, but per capita it has the most unsolved murders in the United States, one of them being a police chief. And for a city of this size to hold those titles, it’s kind of a big deal. That should tell everyone it’s not all sunshine and rainbows.
I’ve caught a lot of shit saying I’m misrepresenting the city, saying that’s not what it’s like, and that might be what it is for you, but that’s not the city I know. They want to imagine that it’s a college town and a nice little city. Don’t get me wrong, it’s not Chicago, you won’t get car jacked in broad daylight, but there are these seemingly isolated incidents that happen a little too frequently. I feel like if it’s two murders or two hundred, if I could stop just one, I’m happy.
Is meth still the main drug for confrontations?
A lot of our beefs have to do with drugs in general. For instance, Johnny fronts Bobby some pot he never paid for, or who sold bad coke. We get a lot of those. We also get a lot of situations where they felt that someone wore a wire during a drug deal and here, if you touch an informant, they’ll put you under the prison, so they try to get them to fight in the yard as kind of a loophole.
It does offer this alternative that I feel is better than two guys going to jail or two guys killing each other, because I feel like I’d rather have them settling it somewhere safe.
Some people say, “Why don’t you just have them talk out their problems?” But, if that was always an option, then we wouldn’t have had two world wars, and there would be peace in the Middle East right now. But the point is, there’s certain people who can’t talk it out and then it becomes choosing between the lesser of two evils. Do you let them battle it out like barbarians out in the street or try to control it so it doesn’t get out of hand?
Going back to what you were saying about it being looked at as backyard football. From experience, I have suffered injuries playing high school football that were far worse than anything that ever happened while I was training mixed martial arts. You look at guys like Shogun Rua and Wanderlei Silva who study “Vale Tudo” or “No holds barred” every day and can still be ready for a fight months do the line. So it’s easy for me to see how that makes a lot of sense.
Right? People ask why we only have one-minute rounds and it’s because we feel that three one-minute rounds is enough for inexperienced guys to land a few shots and get it out of their system, but not kill each other. You see more injuries the longer the rounds go on.
If you took away a sport because people could get hurt, you could really start banning people from every sport, so it’s crap, and people know it’s crap. If you look at it like a sport, which it is, you can’t single out fighting because there is a lot of sports people could get hurt doing.
One last thing. I’ve seen a lot of your videos, but have you ever fought in the yard?
I have six fights on the yard. I’ve had more, but not all of them go up because we try to choose the most exciting ones. Most of my fights aren’t up there because they are too brutal. YouTube kept flagging them and giving us a bunch of shit for them so we took them down. They had a little more blood. One fight I broke the guy’s nose, so it kept getting flagged.
You seem like a pretty chill guy, were any of your fights over disputes you had with someone else?
Actually, three of my six fights are over beefs. In person, I’m a really calm guy, but in the ring I’m a different person. We have a lot of racists in this area and, being a Black and Hispanic man, I’ve taken a lot of heat from local factions and we’ve taken it to the yard. Two of them were over race related beefs, the other was just one of my workout partners I had a falling out with that got a little heated and we needed to take it to the yard. Any of my videos, I fight under the name “Scarface.”
Thank you for taking the time to talk with me.
No problem at all.
Conclusion
Overall, I learned a lot from my talk with Scarface. We touched on the legal and moral issues that surround the club and mixed martial arts as a whole and there is definitely something to be learned here. These guys are showing that this sport provides the structure and mental relief that some people need in their lives. I hope to see more people who have trouble with their environment finding mixed martial arts and it doesn’t have to be a backyard fight club, but a community gym for poverty-stricken youth. This outlet could be the difference between life and death.
To see more of STREETBEEFS, you can visit them online through their YouTube, Twitter, and Facebook page as well as through their New York Times documentary, Guns to Gloves. As always, stay safe and fight on.
In a stunning turn of events, Nelo has reached its goal and is officially funded on Kickstarter! Funding was stagnant for a while at around 50% for the past few weeks, but after a video highlighting the fast paced insanity of Nelo’s Alpha build by TheSw1tcher’s Super Best Friends Play series the goal has been reached. The day after the video was released, 380 people donated nearly $13,000, with at least $1,000 donated in each succesive day. This is truly a testament to the power of the gaming community and content creators. Nelo looked like it was dead in the water, but thanks to the guys over at TheSw1tcher they’ve reached their goal and a stretch goal as well. So here’s to all the content creators and game makers out there. You all kick ass.
TheSw1tcher’s video.
From game developers Magic and Mirrors website:
Magic & Mirrors is a private game development team founded by Kevin Bryant and Michelle Morger. In our Philosophy for game development, we believe in experimentation and trying new things with the art of interactive media. We want to stay independent to preserve our creative vision and freedom as Artists. We do have experience in the game industry, and we have built our skills and knowledge from such. But, we want to push our selves further without the boundaries of external pressure. and we want our projects to be pushed by our fans, and ourselves so we can make a mark on this medium. Our craftsmanship is Magic, and We want them to reflect the condition of our world, both good and bad, in some way. We want to Justify the interactive medium as an art form and to communicate to the world with our magic, our skills, through your mirrors you call monitors and TVs. Magic & Mirrors is a New step for us and we hope for the best to be brought out, from ourselves and from our communities.
Written by James Welch, March 26, 2016, at 3:30 p.m.
I admit it, I love Shadowrun; love it! (Funny, considering I’m not a Pen and Paper (PnP) RPG fan.) My first experience with PnP was Dungeons and Dragons (DnD) with my brother-in-law, and I absolutely hated it.
Fast forward a few years later; his DnD group became enamored with BattleTech. During one of these Mechwarrior battle parties, I glanced at a booklet. This particular booklet was a catalog from FASA, the creator of BattleTech, and something else…
Shadowrun: Where Man Meets Magic and Machine. I was intrigued. A trip to the local Hobby Store and I came home carrying the Official Shadowrun Second Edition Rulebook. Then, after rounding up anyone that wasn’t too cool to play PnP games, I started my career as a “way too easy on my players” Game Master.
The fact that I loved Shadowrun so much made picking up and playing the video game versions of Shadowrun an inevitability. The first game I played was the Super NES version. It was a sort of point and click game in a Film Noire style; an absolutely great game that will certainly get its own review. Today, I am, instead, focusing on the later release, Shadowrun for the Sega Genesis.
In 1994 Blue Sky Software, the makers of the once-epic-but-now-forgotten Joe Montana Sportstalk Football games, released Shadowrun as a futuristic RPG set in the Shadowrun universe. In typical RPG fare, you will meet people, collect items, and kill bosses to save the world of, wait… No, it’s nothing like that. Shadowrun was way ahead of its time. In fact, it’s anything but typical. I will even go out on a limb and say that it is the best RPG on the Sega Genesis (sorry, Phantasy Star IV) and my second all-time favorite RPG, after Final Fantasy IV. (Yes…I am old.)
Well, I think the fact that I am a shameless Shadowrun fanboy is apparent; so lets’ see if I can convince some of you new to the retro game craze folk to add this to your collections. It’s really that good!
The game takes place from an overhead perspective that’s not quite 3D; awkward, but seems to work. Note: I don’t do numeric values for categories, but if I was to rate the graphics in this game on a scale from 1 to 10 they would be a saltine cracker (i.e. You’ll eat ‘em, you may even like them, but they’re just there to get you by to the next meal). If you are looking for a weak point in Shadowrun, it would probably be the graphics; but that was far less apparent back in 1994.
Oh yeah, I forgot to tell you, you need to imagine this game coming out brand new in 1994. My best advice to you youngsters is to pop Ready to Die by the Notorious B.I.G. in to your CD Boombox, turn your hat around backwards, toss your Reebok Pumps in the corner, and prepare to delve into the cutting edge graphics of the Sega Genesis; all 512 colors (you’ll see why the graphics aren’t really all that bad). I’ve never seen anyone say they wouldn’t eat a Saltine; so, there it is, the negative.
The sound, on the other hand, is excellent. I actually enjoy the gritty electric sounds of the Genesis sound chip and this game takes advantage of them. Each little burg has its own unique track. On the other hand, the sound effects are what you would expect from that time. I always found the fact that missed shots ricochet, to be pretty neat (don’t judge me, I came from a simpler time). So sound on a scale of zero to 100% is Notorious B.I.G.’s Ready to Die. Hey, that’s a very good CD; good soundtrack, too.
Where this game really shines though, is in its variety. You young bucks that are used to Skyrim or The Witcher 3 don’t realize that 50+ hour games were pretty much nonexistent outside of a Square game, so most games were designed to be linear; not Shadowrun. No, not Shadowrun at all. Unlike most games, in Shadowrun, you have to work for your money, literally. In Shadowrun, you are employed as a Shadowrunner, contracted to do Shadowruns. Shadowruns are jobs handed out by Mr. Johnson’s, who are the middle men between the client and the customer.
Maybe you should just Google Shadowrun. it’s pretty complicated, but, basically you take jobs from different employers located in different parts of town; these jobs range from breaking into a corporation to find a secret file, to running basic escort missions, to full-fledged cyberhacking in the Matrix; no, not that really awesome movie followed by a less awesome movie followed by a really crappy movie that crapped on the really awesome movie. The Matrix in Shadowrun is a worldwide computer network linking countries, corporations, and people together. They are all accessible from terminals located in homes, companies, and, occasionally, next to buildings. Before I hear someone say, “You just described the internet,” the interface in the Matrix is virtual reality, so pfffftttt.
The Matrix is a game within a game. It’s hard to explain, but essentially you enter a computer system with your persona; a sort of virtual avatar that resembles the Silver Surfer, and you try to bypass nodes in order to get to more valuable nodes. Some missions may require you to crash a network’s CPU, while others may want access to a Datafile. Your job is to work your way through these nodes and utilize programs to bypass or destroy their guarding Intrusion Countermeasures (ICs), the digital guard programs that stop you from entering the node. Some ICs attack your persona, some attempt to have you booted, and some raise the alert status, while others delete your expensive programs, and the worst, Black IC, attacks your actual character outside the Matrix.
Pretty complicated for a game that was made when pagers were cool. “Hey, man, go to the payphone, I just got paged.” Times were harder back then, you kids have it easy today.
It’s a deep game, with an endless supply of missions and tons of ways to make money. Money to buy guns, ammo, accessorize your guns, install body modifications, upgrade your cyberdeck, and it’s programs. You can connect to multiple underground contacts, each offering something illegal and shady to help you through the game, such as deleting your criminal record if you have one, selling magnetic keys to open magnetically locked doors in buildings, and fake badges to fool corporate security.
The amount of content in this game is staggering, especially by 16-bit era standards. I can’t stress this enough. This is one of the top 10 games on the Genesis and, surprisingly, a lot of people have never played it. Don’t be those people. On a scale of one to five, this game is a Mirko CroCop Left High Kick (A knockout…I never claimed to be clever, but be dolls and humor me). Play it, you won’t be disappointed.
As far as a review goes, I know this particular one comes off as more of a fanboy rant, but it’s because the game was just that awesome. It still holds up very well today, where a lot of games just don’t. If you are a collector, grab it. If you are a Genesis gamer, grab it, and if you are a Shadowrun fan, you probably already have it, but if you don’t, grab it.
P.S. If you are already a fan of the game and own the Steam version of Shadowrun Returns, check out the UGC “Brothers to the End.” It’s a prequel to this game, and I know the guy who is making it. It’s worth checking out.
When you’re attending a concert, you want to be able to have the best experience you could possibly have. Whether you pay for the full V.I.P. experience or just bring a big group of friends to tag along, you want to be able to completely be immersed in the experience…
So that begs the question, “What’s better, big venues or small venues?” Should that really effect how people should enjoy a concert? Does it really matter, especially if it’s a band that you wanted to see for a long time? To be honest, most venues do an excellent job at presenting the event, so why would that even be an issue? The reason why I usually stick to smaller venues isn’t from my dislike of these venues, per say, rather it is due to my personal opinion and experience with these type of shows.
Most of the time (depending on the band) you won’t necessarily have to pay as much as you would when seeing a show at a stadium. When you pay for your ticket, you pay the same amount as everyone else. So unless you pay extra to get a V.I.P. pass (which is rarely the case because most bands will meet the attendants after the show), you’ll get treated fairly equal with everyone else.
There is also the fact that when you attend a show at a small venue you would be able to get really close to the stage and most of the time you can meet and hang out with the band after the show. It’s also cool to note that you would be able to interact a lot more, making the venue feel so alive. When I go to see a concert at a big venue, I feel like a robot when I go, like I’m forced to like the concert and I’m supposed to just sit there like a little kid.
On top of that, big venues attract some really shitty people (mean, pretentious, and rude as hell – basically “walking talking diarrhea” people). There have been many times were I have gotten into fights at concerts because the person couldn’t take the concert atmosphere. There is also the fact that ticket scalpers buy all the tickets and resell them at outrageous prices, and when you get those tickets they’re for really, really shitty seats (especially when the concert ain’t as good as you expected it to be). The list goes on and on.
I just feel that if I’m going to have to pay hundreds of dollars to see a show, I want it to be awesome. It matters to me because some venues made me hate the concert to the point that I would dislike the actual band entirely.
Now I’m not saying that giant venues can’t hold good concerts, I’ve seen some really great shows at stadiums and pavilion centers (like Blue October at the 2015 Bud Light Wienie Roast) that were one hell of a show. Also when it’s a show where the tickets are expensive, it draws the more hardcore fans to it (the ones that will literally pay any amount to go see their favorite band).
Plus when it’s a bigger venue, bands are able to put on more unique and extravagant shows, something that a small venue like Fitzgerald’s, in Houston, Texas, can’t do. Lastly, there are bands you can’t see at a small venue. Whether it be from how famous they have become or from the size of their shows, there are just some bands you can’t see a small venue.
So whether it be a concert in some super dome somewhere, to a concert in some rinky-dink venue in the boonies, if you’re looking to go see a show, just make sure that you choose wisely. Even though it’s kind of a side thought, it is your money that you’re spending!
What do YOU prefer? Big or small venues? Let me know in the comments below.
Back in 2015, Shunza was one of first sexy girls of the week. Dig the vintage Slickster Magazine logo in the lower right hand corner. She loves to twerk, and included a twerking video with her modeling feature. Well, she’s up to her booty shaking again and sent us another video. So in full 60 FPS here is Shunza twerking for all the fellas.
So if you want to know how to twerk, pay attention. If you like what you see, take 10 seconds and leave a comment below. We love to interact with our fans and read everything you guys (and gals) write. If you are a sexy gal and want to be featured in the magazine you can also submit an application here: