Up front, the Nintendo Switch is serious. However, in the simplest terms, the monster is hungry. First, I want to talk about the console. Second, I want to talk about the game experience. This includes a game card, an online title, and the other content experiences.
I am a Nintendo fan. I like the idea of a company that sees their big ideas transform into accurate concepts. You visit Nintendo, they have a product you get to try. You see the presentation. Anyone can enjoy the possibilities of a console that is portable and is a home console.
The first experiences only include the great possibilities. At some point, you want to see the holes in the product. They exist. Nevertheless, in the beginning, the possibilities remain in the forefront. It does not take up a lot of space in front, around, or anywhere in your entertainment space. The positive, portable aspects of Nintendo Switch are clear. The screen is wide and the controls for the console are precise. The console’s dock is the essence of it all but does not confine the system. It just allows the portable to appear on your television, charges the Joycons, the Nintendo Switch’s motion control joysticks, and the system.
The change between console and portable is a matter of gentle conversion. You take your time. Place the console in the dock, the Nintendo Switch winds up without scratches. Get a screen protector, regardless. The Joycons, two control pieces similar to the Nintendo’s Wii-mote, slip off the Nintendo Switch’s screen easily and snap back in with a crisp click. The same goes as you place the Joycons on the Joycon Grip. The console is quiet and responsive from start to finish. There is a cartridge format for the system, but it seems like a thicker secure digital card.
Nintendo Switch is a game system that offers innovation. It screams possibilities. The console is region- free as shown at Polygon. It has benefits. That is all I will say about that. The user interface is simple. It needs Netflix, Amazon, and Hulu. It can benefit from a YouTube application and others. It can embrace an internet browser. The first game I have for the system is The Legend of Zelda: Breath of the Wild. It is massive. If you take The Legend of Zelda: Ocarina of Time and multiply it by 20, or more, that may define The Legend of Zelda: Breath of the Wild. It requires true strategy. For example, the weapons in the game have a shelf life. At any time, your weapons can break after a number of uses. It is all about steady progress this time around.
I must apologize to those who do not like this comparison ahead of time. Nintendo’s Star Fox Zero adds a more complex element to the franchise. It is not just about the motion controls. Star Fox attempts to let players explore the environment and moves away from earlier, more, linear play. Star Fox Zero evolves the gameplay of the console, the Nintendo Wii U. For Nintendo Switch, The Legend of Zelda: Breath of the Wild is part of the evolution of this hybrid. In a strange way, it does not influence the console. The Nintendo Switch feels like a machine for a variety of games and intends to lead us, the players, somewhere very good.
It is something that did not happen on the Nintendo Wii U. The Nintendo Wii U offers a great variety of games. The system has certain capabilities. The system also had a slower build in its software infancy and the same slow build at the end. The Nintendo Switch is going to be different. King of Fighters ‘98 is the first game I purchased online. Nintendo Wii U just did not have fighters. The game is older but it feels like part of the buildup. In May, Nintendo will release Ultra Street Fighter II: The Final Challengers. It is an update to a franchise absent on Nintendo’s home consoles. There are a number of fighting games coming to the system, and it seems, this will allow the console to carry more fighters. It is Nintendo’s real intent to create a standard for different types of games, consistently, on the system. The first person shooter, racer, sports title, fighting, and other game types could find a consistent home on this new system. You can tell the plans for the console are not complete. I see reviews for the system but it seems like Nintendo’s plans are just at their start.
There is a definite reason they emphasize the use of the Nintendo Switch Pro Controller, with the console, at times. It works for the fighting games on the system currently and looks to support some serious content in the future. The only downside is the Nintendo Switch has so few games. The strange thing is it needs more, but it is clear the content is coming. It feels like a this is the ripple before the true rush of water. It is that feeling Nintendo has all the stages set. The region-free aspect of the console makes it bigger. The Nintendo Wii U was a system that promised a great deal but did not deliver at times. This system looks to deliver. It is like a large set of dominoes were set. They have a plan. We just have to wait, a little, before it all drops. It will not be a long while. The Binding of Isaac: Rebirth, Blaster Master Zero, Splatoon 2, Ultra Street Fighter II: The Final Challengers. Arms, 1,2, Switch, a series of Neo Geo titles and other games establish Nintendo’s appetizer portion of their menu. There is content in place and a true plan to prepare what is next. Nintendo, keep it going and stay consistent.