The recent and exciting showcase of E3 brought a lot of attention to a lot of different games. During Microsoft’s conference, an indie game titled Inside was shown with lots of positive reception.
The indie game developer, Playdead, was so excited in fact that they offered their previous game LIMBO for a free download on the Xbox Marketplace. I was intrigued since I was unaware of either game, so I went ahead and grabbed the free game and started playing a remarkable journey that I will never forget.
LIMBO is truly a unique one of a kind game. Like most indie titles, there are a lot of different ways to develop an attachment to its player whether by story, characters, animation, or gameplay.
However, LIMBO demonstrates a standard platform experience but with lack of those polished effects, and that’s a good thing!
When you start the game, your character (who is a nameless boy) wakes up in a forest, and you begin going forward with no direction, dialogue, story, music, or even color. You guide your character into the abyss of unknown of what lies ahead and you’ll find that this platform style is bit more complicated than others.
Some other platform style games I’ve played over the years such as Rayman: Legends or BattleBlock Theater are both full of fun and challenging levels, but are pretty straightforward of how to get past them. In LIMBO, you will find that a lot of these challenges that you’ll encounter will really require you to think about the situation.
It’s not the simple formula of “move the box, jump over the pit, and move on.” It’s more like “move the box, flip the switch that manipulates gravity and ride the box, jump off the box in a timely manner to get over the pit before a giant buzz-saw chops you in half.” And that’s one of the easier examples.
As I said before, LIMBO has a very odd way of portraying its style. There is literally no music besides the abstract and natural sounds of the games settings. During your journey you will encounter lots of strange and scary things such as traps, worms that stick to your head, other humans that try to kill you, and giant spiders.
It seems after awhile you are looking for a mysterious girl who appears and then vanishes at some point, and by the end of the game you’ll be left with more questions than answers. The mystery of the game though was so intriguing, I couldn’t put the controller down. Be prepared to die a lot in this game.
Most of these puzzles and traps are not easily dealt with and you’ll be caught off guard more than a handful of times. But with 38 chapters that both feel short and long, you’ll easily respawn and try dozens of times until you get it right and move on.
In conclusion, I highly recommend this indie title to any gamer who likes to be challenged. The sheer mystery, style, and unique puzzles of the game is enough for me to make it memorable and I would like to play it again someday. I’m not sure if the game is still free on the Xbox Marketplace, but if it is then download it! I’m excited to see Playdead’s follow up game Inside now that I know what they are capable of.
I give LIMBO a 9/10.
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